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Mobile game advertising

The team tested markets and retained three with the strongest unit economics.

10,000+ downloads
Illustration of advertising performance
Strategy → signal → result
Advertising case materials — Advertising of a mobile game
Illustration for this topic. Actual campaign screenshots appear below.

Project and campaign background

Initial task

The new mobile game needed to test the demand, the business model and the markets in which advertising could make sense.

Our approach

We prepared creative for different audiences, set up analytics and tested markets and campaign combinations.

Outcome

The project generated more than 10,000 downloads and identified three stronger markets. Downloads are not presented as paying users or revenue.

The result in context

10,000+ downloads. These are results from one project, not a guarantee for another business. We do not invent unpublished dates, costs or scope of work.

Screenshots and campaign materials

Material 1 of the advertising campaign: Advertising of the mobile game
Original case-study material. Click to view at full size.

For your business

Similar products do not guarantee similar advertising economics. Before launch, we review your market, offer, budget and lead-handling process.

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